iann
iann
_Disclaimer: I am a beginner to open source, as well as rust and bevy_ Very sorry to bring this up again๐โโ๏ธ, but I was wondering what the current state of...
Hello, has there been any updates on this? I would really like to have the ability to have the _**"Go to Declaration"**_ ability... for example i am using imports from...
Thank you for the quick response, understood. Really thankful for the plugin's current state!
I think this might be related? (https://github.com/matplotlib/matplotlib/pull/25484), I am not using this repos software, but i am using matplotlib version 3.10 and getting this error from trying to show plots...
Update for this. I have found out a different work around that is unrelated to editting the thresholds and inequalities. instead it gets closer to the texture sampling as a...
I believe I have found the source of the discrepancy: ShaderToy samples the **gray noise small** texture using **R8 (1 channel uint8)**! So: `sample1 = vec4(R, 0, 0, A);` Whereas...
@raysan5 I have reverted the changes for that example. But i wanted to confirm that `Sound`s are **intentionally** always sampleSize of 32 and channeled to stereo? The issue i encountered...
> it is dependent on the loaded sound. About `UpdateSound()`, it is like `UpdateTexture()`, it's up to the user to provide data in the correct format. I see, so then...
Thanks for the initial responses! I will try to clean up the PR specifically, i had planned to get the rmodels.c changes in before, they are needed for some behavior...
I have added Orthographic camera toggle and will now be splitting this PR into two separates (annotated later): 1. fixes to OPENGL11 DrawMesh and LoadmModel behavior with texcoord strictness 3....