medmo7
medmo7
tested it on android using internal app sharing, and its working. https://developer.android.com/guide/playcore/in-app-review/test#internal-app-sharing.
@nes123 : https://developer.android.com/guide/playcore/in-app-review/test#internal-app-sharing 
I've added this prop to MenuItem: ```javascript
hey @bberak, I'm experiencing the lags in android as well, i tried the timer fix but i haven't seen much improvement. I use MatterJs to handle entities positions. I have...
I just added Hermes, and i made a release Android build on my phone, the result is comparable to what i get in a debug build on an IOS device.
@reyalpsirc i use component props to update moving entities. I use the same comp for all the moving entities here is it: ```javascript import React from 'react'; import {TouchableOpacity} from...
@reyalpsirc yes i did, but the positions of entities does not update in that case. Maybe i missed something.
sorry how do you get access to the ball ref in the system file?
@bberak you right, when providing `shouldComponentUpdate` the positions do update. I decided to change the gameplay from scrolling entities to just appearing and disappearing after an amount of time, this...
Any solution for this issue?