Thomas Mecattaf
Thomas Mecattaf
Hey @castrojo I saw the new local LLM justfile in bluefin https://github.com/ublue-os/bluefin/blob/6b58f9836bffb7ec0250296d2809e30e2c9325b6/just/bluefin-tools.just I was wondering if it would make sense to use the Ollama + WebUI combo within a single...
As indicated in the readme, miracle-wm will bring similar functionality to [swayfx](https://github.com/WillPower3309/swayfx). This would include: ``` + **Blur** + **Anti-aliased rounded corners, borders, and titlebars** + **Shadows** + **Dim unfocused...
In case you haven't started building this, I would highly suggest drawing inspiration from ublue's `yafti`. [Yafti](https://github.com/ublue-os/yafti) uses Poetry and Python 3.11, which makes it very easy to extend for...
Related to #230: Sway relies on [libseatd](https://sr.ht/~kennylevinsen/seatd/), making it the only compositor I am aware of that natively supports multi-seating - that is the ability to assign a group of...
In sway we have access to per-device input settings, for example: ``` # Input Devices # general input type:touchpad { #input "1452:613:Apple_Inc._Magic_Trackpad" { #input "76:613:Apple_Inc._Magic_Trackpad_2" { dwt enabled tap enabled...
tldr; I would like miraclw-wm to have touchpad gestures based on `libinput-gestures` like swaywm, and touch screen gestures including edge gestures as implemented by `lisgd`. Ideally without us having to...
Currently in sway I have the following in my config to customize the mouse cursor: ``` seat seat0 xcursor_theme Bibata-Modern-Classic 24 seat seat0 fallback true set $gnome-schema org.gnome.desktop.interface exec_always {...
**Problem** Jan AI on linux uses xwayland. Text is very blurry. Can we get some native Wayland support please. **Success Criteria** The native appimage/.deb Jan AI app runs natively on...
I see the support for openvino, are there any plans to support https://github.com/intel/ipex-llm It has been reported to me that ollama+ipex-llm is very fast on intel ultra iGpu
The new ext_background_effect_v1 Wayland protocol standardizes client-requested background effects like blur (Phoronix article). Related: #90 Would you be open to implementing it directly in SceneFX?