Maddy Miller
Maddy Miller
This is somewhat complex, as the edge bleeding doesn't really "exist". It's purely client-side, and as far as I'm aware, doesn't impact mob spawning etc.
I wonder if a straight up single //swap makes sense for the simple case of swapping two blocks, but then a more advanced palette system for these larger translations. Could...
Test without Purpur, WorldEdit does not do this
It's not waste though, just because you're not wanting to use languages other than English does not mean your players will not. Plus, putting it in tmp does not change...
This isn't something where we really want to stray from the way vanilla behaves too often. We currently use vanilla classifications, which classifies it as a mob rather than an...
This depends on a rewrite of the mask system so it's not something that can be done quickly
As Bitcode is now supported in the jdk12 branch, is this something that could potentially be added in the future?
I've done some extensive testing of this branch with WorldEdit on my benchmark world, and it seems to marginally increase performance of a large edit across many chunks. 0.98s per...
My thoughts on this were to basically extend the bans service to technically support multiple bans per profile, but have the default implementation just understand a single ban per profile....
We already have this, https://jd.spongepowered.org/4.1.0/org/spongepowered/api/event/block/TickBlockEvent.html