Michal Dziekonski (mdz)
Michal Dziekonski (mdz)
Hi @theGroom66, thanks for your suggestion, really appreciate it! I haven't touched this bug in a long time, so I'll have to read that code through again and try to...
Hi @Scott-TT, thanks for reaching out. Long story short - yes, total lack of randomisation in Ares is an intentional design choice, as I wanted to make the engine's result...
I definitely agree that such thing should be somehow tied to the Universe's speed (resource extraction, to be precise). Same idea should apply to Tasks' rewards, which are (I believe)...
Hi @Scott-TT, please provide full steps to reproduce, including the testing conditions and environment details, as described in the Bug template that Github should suggest on each new issue creation....
Hi @KagurazakaNyaa, thank you for your contribution! This addition will definitely greatly improve development experience for all potential contributors, myself included. Incidentally, this will also close an old issue #16,...
My initial review & testing of your PR shows no problems so far, however I didn't have enough time to test any places that could potentially be problematic with permissions...
@KagurazakaNyaa I was finally able to test your PR more thoroughly, with the most recent changes. So far, the only problems I've found seem to be non-fatal, and are related...
What's the current status of your work here? Does the "please don't merge" comment still apply? --- As far as I can tell, the previous signature generation problem has been...
I agree, signatures are a non-essential feature (and works fine on other environments), so merging it is still beneficial overall. I'll create a ticket for it, to be fixed in...
@KagurazakaNyaa PR has been merged, thank you again for your contribution!