Imagination Rabbit
Imagination Rabbit
I'm having the same problem today with the desktop application- also on Windows 7 64 bit-
The fix works perfectly- thank you so much for the great software and also for this quick fix.
I removed all the Windows and Linux related folders from the StreamingAssets folder in the Unity project and the Mac build was completed without errors but the llm functionality still...
I'm running a dev build for Mac OS and when trying to use the LLM no errors are thrown, its just that nothing happens. Works perfectly in Editor on Windows...
I copied the Unity project folder over to my Apple Silicon machine to test LLMUnity in the Editor on a Mac- If I try to use LLMUnity on the Mac...
I got LLMUnity to work properly in the Editor on Mac- I just had to manually reload the gguf file. I was also able to get the Mac build working...