Michael Comella
Michael Comella
[This post](https://www.objc.io/issues/12-animations/collectionview-animations/#summary) also lists some methods which could be useful when animating UICollectionView: > prepareLayout prepareForCollectionViewUpdates: finalizeCollectionViewUpdates prepareForAnimatedBoundsChange: finalizeAnimatedBoundsChange shouldInvalidateLayoutForBoundsChange:
@antlam so he knows about this. Crazy hacks: * Go to details screen but replace map view button with back button, hide filter button, hide LR guards, and disable swipe...
@antlam, for this, do you mean disabling touch interaction outside of the circle? Or do you want the double-tap gesture to disabled entirely?
 [I want to see what individuals reviews from different sources so I can quickly compare and see the upfront value of Prox](https://trello.com/c/iRVlb6Us/376-i-want-to-see-what-individuals-reviews-from-different-sources-so-i-can-quickly-compare-and-see-the-upfront-value-of-prox)
Briefly looked into this. Looking at the current code, I think we only fetch places when the app returns to the foreground (`PlaceCarouselViewController.willEnterForeground`). I assume we just completely refresh the...
**However**, it looks like we may resort the places every 100m as we walk. If I understand this correctly, the currently displayed card and the cards on either side will...
Also note that anything that happens with place updating does not affect the map view, which makes a copy of the places list before it displays the places.
**NB:** Strangely enough, when we re-sort, we do so by absolute distance from location, **not travel times**. This seems undesired – @antlam, what do you think?
@thebnich Is going to get @mariapopova0729 a build to verify the expected behavior, after walking: * Turn screen off and on to see new places * Swipe right multiple times...
If we fix this, we may also want to fix: > NB: Strangely enough, when we re-sort, we do so by absolute distance from location, not travel times.