mclarekin

Results 51 comments of mclarekin

i think it is delete rendered frames either side of deleted keyframe to where the interpolation will not change the image. This is dependent on the interpolation method ie if...

I am still confused. "Just the frames *from* that key". From (forward?) or belonging to? If you delete a keyframe, it has a ripple effect with cubic interpolation. So if...

He is asking for simple linear distance, which maybe an ok approximation in a lot of cases

i think he is asking for distance between main_camera positions ie distance camera has travelled from previous keyframe camera position

lol, i see now i think??? he wants access to those values for the whole animation, so he can import to spreadsheet On Thu, Apr 1, 2021 at 9:31 PM...

i remember now, way back when i used to keyframe animate, i would look at the main_camera coordinates and mentaly approximate the distance between each and make some adjustments to...

it was on FB, facebook search is crap, but i found it. It is in your post on "Do you know https://coolors.co web page?" He has since added to it...

"And it does seem to work, just takes a bit to compile before starting." That is my experience with Intel HD4600 GFX on Win10 64

thanks for the information On Fri, Aug 2, 2019 at 7:58 AM bunnysoup wrote: > Hi all, > > A fairly minor problem I've noticed with multiple (native) desktops on...

which operating system? for linux OS https://github.com/buddhi1980/mandelbulber2 has - instructions to build and deploy or - prepare for development