mc2programmer
mc2programmer
After some digging (thinking I could just change this in the Database) it seems that 40 | ITEM_MOD_FERAL_ATTACK_POWER (not used as of 3.3)
3.3.5/src/server/game/Entities/Item/ItemTemplate.cpp line 70 int32 ItemTemplate::getFeralBonus(int32 extraDPS /= 0/) const { // 0x02A5F3 - is mask for Melee weapon from ItemSubClassMask.dbc --if (Class == ITEM_CLASS_WEAPON && (1
Pull request created...
> I didnt checked "0x02A5F3" mask, but this also could work without involving bit mask... > > ```c > int32 ItemTemplate::getFeralBonus(int32 extraDPS /*= 0*/) const > { > // 0x02A5F3...