Marcus Brummer

Results 61 comments of Marcus Brummer

@jn64 fixed

Isn't the default CTRL+CMD+KEY on mac (equivialant to CTRL+KEY on Windows/Linux)? I'm not familiar with Mac shortcuts though.

Alright, the docs probably need to be updated as well then. But just to make sure..is this a common thing on macOS, or should i change it?

Are you using a drawing tablet? If so you can map the middle mouse button to one of the pen's keys. That's how i pan with a tablet. But i...

Hello, thank you for your translation. Unfortunately Godot 3 does not support RTL languages like Arabic, Hebrew etc. yet. However it's [coming to Godot 4](https://godotengine.org/article/complex-text-layouts-progress-report-1). Until then this PR will...

Thanks for the report! I fixed that at one point, but it's been a while and don't look at the logs often or start it from the command line.

Thanks! These are some good suggestions, i will try to add some in the future.

I just rememberd this issue. I only fixed one issue so far, but IMO it was the most important one on this list: - Antialiasing is now super sharp on...

Yeah, the export is currently very barebones and really just a screenshot. Ideally we would have 2 export modes: 1) Export the whole canvas as a `svg` which can be...

I implemented a basic [svg exporter](https://github.com/mbrlabs/Lorien/blob/main/lorien/Misc/SvgExporter.gd) now (and removed the png exporter). Right now it exports the brush strokes with a uniform thickness and ignores pressure data / stroke width....