Marcus Brummer
Marcus Brummer
I thought about it for a while and i generally like the idea. But i don't think it has to be that complicated...vector graphics are basically indefinitely scalabe, so in...
Unfortunally i don't think there is a way to do this in Godot as of now. The "temporary erasing mode" sounds like a good idea, but the shift modifier is...
The temporary erasing mode is beeing worked on in https://github.com/mbrlabs/Lorien/pull/154.
@hansemro What's the current state of your Godot PR? Seems like it's pretty much done. Maybe take it out of the Draft state so more people can start reviewing/testing it?
@hansemro Yes, you have to create annother PR with a 3.x version and open it against that branch. Normally Akien can cherrypick a lot of stuff for you, but things...
We got a bit lucky that it got merged so close to release😁...so, good work and thanks a lot!
I'm looking into it :)
Don't worry, take your time :)
I'm mostly using Windows these days so that's not really relevant to me. Godot programs are already pretty easy to distribute anyway. But i understand that `flatpak install/update lorien` is...
> What is a Lorien file called? `Lorien Canvas` sounds good to me. > IIRC Flathub requires at least 128x128px icon I also just added an `svg` version of the...