Marc Brinkmann

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I will be looking into this on Sunday. The current blocker is that I want to deprecate quick_forms in favor of the new, dominate-based quick_forms which has *much* more maintaineable...

And FWIW, I am sorry for the delay =( On Tue, Apr 10, 2018 at 3:06 PM, Marc Brinkmann wrote: > I will be looking into this on Sunday. >...

Thanks for submitting. I can't look at it right now, but I'll hopefully be able to do so later (and release the new upstream release).

Sorry for the delay, I've been quite busy. The project is very much active. Currently, there are two ways of rendering forms, the "old" macro-based way and the visitor/dominate-based generation....

I'll admit, Windows support is probably poor, because I don't use it at all at the moment. Also, my spanish isn't that good either =). Could you reduce this to...

I think it's because Windows does not allow file to be reopened in the same way that *nix does. At least that would be in line with the error message....

Thanks for the investigation. I don't have a Windows machine at the moment and it has been years since I did anything but play games on one. The fixes look...

I've merged this for now, before the next release, I'll have to check if it still works on *nix.

That seems to be bug at the moment, it's missing an implementation in the Renderer. For now, you'll have to subclass the Renderer and add a `visit_RawTag` method. However, RawTag...

Hey @posborne, @nastevens > Unfortunately, the design of the current parser (which requires that the entire device tree be loaded into a buffer in RAM and then a second copy...