Mladen Milinkovic

Results 27 comments of Mladen Milinkovic

Scaling should be better quality and different parts of screen can be scaled with different ratio. eg on tactical screen buttons below can be scaled by 1.5 and tiles by...

This is becoming a big chunk of changes. Should i separate this in two pull requests, so there will be less stuff to review? First part of commits upto "Removed...

Yes I plan to finish these, and yes wanted to merge them before completing everything, once all interface changes/fixes are done and game is usable/looks good. I haven't pushed all...

> We're thinking of speeding up the next release, but this is more like something that we'd merge right at the start of a cycle, so little cuts can get...

Things are already separated in separate commits - as much as they can be separated. They do depend one on another, so I'm not sure what point there is to...

Tactical interface should be working great finally. Have resolved/debugged biggest issues I've encountered. There are few graphical glitches that i will fix soon - [x] background is not cleared when...

> Do you mind if I split 32bpp stuff (RGBA colors) from this PR to a separate PR? Merging only 32bpp changes will surely break the game. I was a...

> Hey @maxrd2, any plans on completing the last missing bits? We've just had a release, so i 'd be the perfect time to merge. @lynxlynxlynx sorry for not replying...

I am having this same issue on other devices: Pixel3, Galaxy S22. Using ARcore 1.30.0 EDIT: workaround with resume/pause/resume fixes the issue for me too: ```c++ // NDK no delay...

Probably because there is no screenrecord on your phone.. only screencap. Have found out about scrcpy after starting on this, and scrcpy pushes it's own native app to phone before...