maxpetul
maxpetul
As of the "Combat Part Two" set of changes in Carthage, defending units can retreat from combat. However they are limited to retreating onto the tile directly away from their...
Currently units are created by `new MapUnit()` or `UnitPrototype.GetInstance()` and then their contents are set manually. As units are fleshed out, this is becoming more awkward and error prone. For...
While in game, if you click the upper-left main menu button repeatedly without closing the menu, multiple main menus will be created and opened next to one another. Similarly you...
Right now we can play the sounds accompanying animations but only if they're stored as WAV files, and many are in AMB files. The first step is to decode these...