Max Oakland
Max Oakland
That's not how the Gameboy works
This clamp code should probably just be removed from the IDE. It duplicates the code in the engine for seemingly no benefit
> Some time ago, I wanted to set up a menu option that could cycle through a list of names, but it just doesn't seem to be possible in GB...
> In my honest opinion, it's kinda like iMovie for iOS in some respects. What do you mean by that? iMovie for iOS is very, very stripped down compared to...
This can happen when the bottom sprite tile you use is only 8x8 and there's an empty 8x8 space below it
> I was looking for something like this. Is there any workararound? You can use invisible projectiles to trigger collisions between actors
I agree. The mods on the discord are toxic and have created a very unhealthy environment. People have told me they felt the same and some have even left the...
> @chrismaltby Highly recommend closing this issue and locking comments. Had this same user spewing vitriol and hate on Reddit, and after banning them, recieved a extremely awful message in...
It would be stretched and look really weird. You can actually do this already by editing the emulator files
> Those aren't already allowed? Dang, that's odd... From what I understand, the underlying engine supports 8x8 sprites as an option but the IDE doesn’t support it. It’s possible that...