Maxime Desroches

Results 53 comments of Maxime Desroches

Yes this is pretty much what I was about to write but with kits. It does add complexity + redundant/duplicate code, but at least it is in only one place...

@jnewb1 Yeah, seems run better with the ui blocked

@adeebshihadeh From my tests it seem to only be the ui lagging and soundd crashing. Do we want the ui running above 15 fps?

Angled mounts are currently out of stock, so once this is merged we will update the website to temporary list those cars as "available soon" like we currently do for...

Currently using these mutations operators (others are not working correctly): ``` mutators: [cxx_increment, cxx_decrement, cxx_comparison, cxx_bitwise_assignment, cxx_bitwise, cxx_arithmetic_assignment, cxx_arithmetic] ``` See this [page](https://mull.readthedocs.io/en/latest/SupportedMutations.html) for a list of all the ops...

Closing because 8.4 is solved now

Also seeing tearing in raylib with the change to the jitter value

Solved with https://github.com/commaai/agnos-kernel-sdm845/pull/86

Running locally should always be the same as running CI. The only difference that is ok is the infrastructure that actually runs the test/build.

@UkuLoskit Do you plan on finishing this up soon?