Max Audron
Max Audron
@jpochyla alsa is a low level interface and has a bunch of restrictions, like only ever allowing one application to bind to an audio device, so it's not really suitable...
i don't really know what i'm doing here, but tracing the stack, calling flycheck-buffer-deferred eventually results in calling the check run from the beginning again, causing an infinite loop. Just...
i've found that the camera isn't added to the steam-vr udev rules yet. Try adding the line ``` KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="2400", MODE="0660", TAG+="uaccess" ``` to the end of `/lib/udev/rules.d/60-steam-vr.rules`
I've rebased the PR to master, but i'm not able to test it anymore as i've migrated away from my previous setup.