Marcin Mitura

Results 58 comments of Marcin Mitura

> @DanielSvoboda can you look that translate files updates? it's like asking can you check google translate šŸ¤“ but we had that conversation before.

> i meant to check the other language files update ;/ I can do that, but again `lupdate` removes copyright so just for the note, this emu doesn't have any...

Okay not entirely sure why #include can't pick up QObject like it should, damn adding features without making strings translatable. šŸ¤”

> How many polacks does it take to fix an emulator? Localization is not a fix šŸ‘» ![CleanShot 2024-11-21 at 19 03 12@2x](https://github.com/user-attachments/assets/e220edf2-ebb8-4aa5-ba67-018636847fb4)

I guess I've tried what I've wanted, no idea how to ensure that SDL builds ignore Qt components.

> Some of those translations sound funny, like I wouldn't have guessed that it's about shaders šŸ˜„ > > ``` > Enable Shaders Dumping > Włącz zgrywanie cieni > ```...

Well, I probably named the issue wrong way, the case is i want to store GUI settings, logs and cache in the same place as whole emulator on external drive,...

> oh. it's an apple issue. i don't care then :) Respect, just pointing it out, maybe someone will care at some point :)

Okay so easiest workaround for now seems to be just a symlink, or setting up custom home env, which I use for most but in this case have a blackout...

# Game summary - Game name: ć‚­ćƒ£ć‚µćƒŖćƒ³ćƒ»ćƒ•ćƒ«ćƒœćƒ‡ć‚£ - Game serial: PCSG01179 - Game version: 01.03 # Vita3K summary - Version: v0.2.0 - Build number: 3571 - Commit hash: https://github.com/Vita3K/Vita3K/commit/6ce9b6598ed8e0cd7ac65553b75c8b03ed65e77a #...