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misc: Polish localization updates

Open mavethee opened this issue 1 year ago • 12 comments

Translation changes for Polish:

  • Corrected machine translations,

  • Translate more strings and used,

  • Language selection now can be translated (thanks to QObject::tr),

  • (This is stupid but ?) Buttons like Yes and Nos should be localized by default in Qt, but that doesn't seem to work, so added manually,

  • Added translation for trophy popup, following Sony's locale:

    Real PS4: CleanShot 2024-11-21 at 17 17 53@2x

    shadPS4: image

Other languages can be updated with lupdate but that removes copyright so need to figure out way avoid that and have that process automatic, ig that's why previous PR was dead in the water for me.

mavethee avatar Nov 21 '24 12:11 mavethee

@DanielSvoboda can you look that translate files updates?

georgemoralis avatar Nov 21 '24 15:11 georgemoralis

@DanielSvoboda can you look that translate files updates?

it's like asking can you check google translate 🤓 but we had that conversation before.

mavethee avatar Nov 21 '24 15:11 mavethee

i meant to check the other language files update ;/

georgemoralis avatar Nov 21 '24 16:11 georgemoralis

i meant to check the other language files update ;/

I can do that, but again lupdate removes copyright so just for the note, this emu doesn't have any docs regarding translation files so i'm copying my behavior from DuckStation 😓

Added translation for trophy popup, following Sony's locale:

CleanShot 2024-11-21 at 17 17 53@2x

mavethee avatar Nov 21 '24 16:11 mavethee

Okay not entirely sure why #include can't pick up QObject like it should, damn adding features without making strings translatable. 🤔

mavethee avatar Nov 21 '24 16:11 mavethee

How many polacks does it take to fix an emulator?

ghost avatar Nov 21 '24 17:11 ghost

How many polacks does it take to fix an emulator?

Localization is not a fix 👻

CleanShot 2024-11-21 at 19 03 12@2x

mavethee avatar Nov 21 '24 18:11 mavethee

@DanielSvoboda can you look that translate files updates?

I'll see if I can help with anything this weekend.

DanielSvoboda avatar Nov 21 '24 19:11 DanielSvoboda

I guess I've tried what I've wanted, no idea how to ensure that SDL builds ignore Qt components.

mavethee avatar Nov 25 '24 20:11 mavethee

Some of those translations sound funny, like I wouldn't have guessed that it's about shaders 😄

        <source>Enable Shaders Dumping</source>
        <translation>Włącz zgrywanie cieni</translation>

mikusp avatar Nov 28 '24 18:11 mikusp

Some of those translations sound funny, like I wouldn't have guessed that it's about shaders 😄

        <source>Enable Shaders Dumping</source>
        <translation>Włącz zgrywanie cieni</translation>

@mikusp It's already part of main and it's not incorrect, you're just used to English terms as any person peeking in debug tab.

Shaders = cienie, we have English words in our vocab, but you don't call every shadow a shader ;) Dump = zgrywać, this is more about the action, emulator does rather than literal translation lul.

So whatever drives, I just need help with SDL builds because my C++ isn't that great yet and it's pretty much done.

mavethee avatar Nov 28 '24 19:11 mavethee

I think this one is outdated now because of the recent change. Are you planning to update it @mavethee ?

Hermiten avatar Dec 28 '24 13:12 Hermiten