matyasatfp
matyasatfp
+1 for this feature
+1 After implementing a quite complex art asset we realized that we cannot use scaling. (only at the price that textures will be blurry or they will take up huge...
Thanks for the hint, we fixed it in our fork: https://github.com/funkypandagame/BackgroundTransfer-ANE/commit/45ab3e42e163d037e1108410f78ceab1a0979860 Sadly I cant make a PR since the commit turned out to be a bit messy, but feel free...
Please merge this