Mattias Hagstrand
Mattias Hagstrand
When repeating an action (e.g. rotation) each time the action repeats their is a small stutter. This is caused by the action reset because an action rarely ends at a...
To be able to add new types of `SceneObjects` that support collision detection without duplicating code, the collision detection logic in `Actor` needs to be extracted. We probably need a...
In the current implementation all Actors are backed by textures, but it would be nice to be able to create Actors that are just shapes. Since core animation already has...