Matthijs Groen

Results 18 issues of Matthijs Groen

Currently it is not possible to use scale without the trim option. This PR fixes that. BTW, The mocha tests failed locally (before starting the PR) on the `determineCanvasSize` method

In 0.4.2 you could also use erb in the yaml file: ``` yaml root: ``` this allowed us as a team to share the config along with our git repo,...

feature-request

https://github.com/craftyjs/Crafty/blob/f4a79d79c2fe31375e3818ed43d501f100641f5f/src/graphics/webgl-layer.js#L209-L225 I'm investigating if I could extend the Particles component with WebGL support. Of examples seen elsewhere, the trick is to create a texture buffer, and have one shader shuffling...

In my game (a side scrolling shooter) sprites start disapearing, and I have no clue where to look / debug (there are no error messages) http://matthijsgroen.github.io/game-play/dist/index.html In a section before...

render: webgl

Is it possible that collision detection between entities on different layers is not working as expected when each layer moves differently towards the viewport? I have a static background layer...

kind: enhancement

In my opinion, Crafty is a real nice framework to work with, with nice features. But there are a bunch of other frameworks out there, which have a stronger marketing...

topic: meta

Make a default way of working for having multiple translation files for a single locale, e.g.: homescreen.en.yml, settings.en.yml maybe even add smart loading through webpack that only a single locale...

enhancement

Any hints? I got an event attached on song loaded, but it is not triggered, so it happens on loading the song (Before any playback)