matthew-reid

Results 20 comments of matthew-reid

Those errors indicate that the NLCDLandCover tiles are missing. That should not be the cause of the terrain now showing however, as the NLCD tiles are only used for tree...

Since it's intermittent, one possibility is a multi-threading related bug. I do my testing on a 4 core PC. Perhaps your 12 cores is exposing a bug. Try setting the...

Since the cache is populated, it seems like the tiles are loading but failing to display. I'd difficult for me to debug the issue without being able to reproduce it....

@IMHinnG There's no windows tutorial unfortunately. You can either build skybolt with conan, or more directly with CMake. If you're taking the conan route, there's an example github workflow here...

I have never tried to compile on Mac, only Visual Studio, so there may well be some issues. I would first check whether the symbols are in the compiled libraries...

Thanks for investigating. I applied most of that patch when it was submitted in 2014, but there were a few things I left out, maybe because I thought they were...

As for the crash, it looks like the GL context is invalid. The context is setup by glfwCreateWindow() in VisSystem. Please check that the glfwWindowHint arguments are correct for your...

How did you go? Is this issue resolved?

I don't use vcpkg, but it's normal for the OSG header files to not have an extension. C/C++ does not require the header files to have an extension, and no...

That sounds like the problem. Here are two solutions to try: 1. Add your OSG bin folder to the windows PATH environment variable. You can do this either by the...