Matt Fischler

Results 3 issues of Matt Fischler

Is there some reasoning you can share about why you used a different loss function for each type of noise generation? gaussian : mse text : mae impulse random :...

/Plugins/UDP-Unreal/Source/UDPWrapper/Public/UDPComponent.h(4,10): fatal error: 'Sockets/Public/IPAddress.h' file not found

When I have the sender send directly to the IP address of the device where UE is running then everything works great. Ideally I'd like send to a multicast address...

help wanted