mcoms
mcoms
I've tested, and it is not a regression with any of the patches. It happens with the latest base which I haven't released a `s-` version for yet. Likely to...
I still accept gameplay issues. However, they will not be addressed for the time being.
Yes, on the Discord in the announcements channel.
> Such as game input, logic, and rendering ;) Later in the documentation, it says: "The important point is that a high-priority thread should execute for a brief time, and...
Also, I would argue that `-high` is out of the scope of TF2 Bot Detector. You could add an option for it, but realistically, this launch option is up for...
Yeah, I would think that setting the priority of the tool lower would be a better solution.
Issue 1 is fixed
What browser is this?
The fade-in is probably being skipped for some reason, probably animation effects being turned off which enables reduced motion. But, I can agree that even with the fade between, it...
For firefox, you can set `ui.prefersReducedMotion` to `0` in `about:config` to preserve being able to disable Windows animations, but I am not sure if Chrome has an option for anyone...