masonwheeler

Results 19 issues of masonwheeler

If you've worked with node graphs in Unity or Unreal, you've probably seen nodes that can take an arbitrary number of inputs, set up so that whenever you connect the...

``` class Foo { public ObservableCollection Stuff {get;} = new(); } ``` This is a standard, idiomatic way to set up collections in C#. But when attempting to edit one...

Consider the following test class, for configuring a hypothetical CSV-based database: ``` using System.ComponentModel; namespace MyProject { public class CsvConfigurator : DbConnectionStringBuilder, INotifyPropertyChanged { public CsvConfigurator() { } public CsvConfigurator(string...

I'm attempting to convert an IT file. It has 8 channels, 8 patterns, 16 instruments and 30 samples. Should be well within operational tolerances. The converter produces a SPC file...

Grammar file: https://github.com/uwol/proleap-vb6-parser/blob/master/src/main/antlr4/io/proleap/vb6/VisualBasic6.g4 Source file: https://github.com/smbx/smbx-legacy-source/blob/master/modNPC.bas Attempting to parse this file with a C# parser generated off this grammar causes ANTLR to hang in what appears to be an infinite...

One question that I haven't found any good answer to in GoRogue's dungeon generation algorithms is "where do connectors intersect with the edges of the rooms they connect?" This is...

enhancement
question

**Describe the bug** In [windows-instructions.md](https://github.com/codidact/core/blob/develop/docs/windows-instructions.md), it says: > 1. Run the following command inside of 'src/WebUI' to install the connection string > > ``` > dotnet user-secrets set "ConnectionStrings:DefaultConnection" "YOUR_CONNECTION_STRING"...

### Describe the bug Visual Studio Preview suddenly fails to build in all sorts of interesting ways on code that used to work perfectly well in .NET 6. Any project...

untriaged
needs team triage
Area-NetSDK

This looks very interesting, but point 4) in the readme says there's a program to convert GLSL shaders. I don't see anything in here that looks like a parser; am...

Telling an async method "here's the filename to save to" is fine if you only have one, but when you're working with a non-trivial program that might have multiple tasks...