Marwan Mustafa
Marwan Mustafa
I was planning on recreating this PR but I’m on holiday atm. Perhaps I can get sometime soon to do it. We also need it but I’ve patched it on...
Facing a similar issue, although we're on x86_64 on the latest amazon linux 2023 image versus OP who's running arm64. The base image does come with gcc 11.4 and cmake...
> ### What version of Remix are you using? > 1.6.0 > > ### Steps to Reproduce > Visit the following link in firefox https://signup.seminaire.com/join/happy-event-1 > > ### Expected Behavior...
I've been trying to find out how to fix this as well. Running a game, using MatterJS physics, on 2 different monitors (144hz and 60hz) is like putting on fast...
This oversight is silly and the fact that this issue hasn't been resolved since it was started is even sillier. I guess no one uses the swc compiler in the...
> ```js > > import { MatterCollisionEvents } from 'matter-collision-events'; > ``` Worked for me - thanks!
> To those looking forward to this feature: I'd recommend you to set reportUnmatchedIgnoredErrors to false. And then you can safely regenerate the baseline when you have a green build,...
@michael-golfi Not from my end. Let me fix the cla conflict
@michael-golfi fixed
> Is there anything pending on this still? Would really appreciate this going in! Looks like I need to sync up the branch. I think it was up for a...