Matti Ruohonen
Matti Ruohonen
Was this solved by changing the file name, or is there an actual issue deeper in the mod? Note that there was a similar issue report recently, which turned out...
This is kind of why I don't like adding super complex and configuration heavy features in this mod. Because either you end up with non-user-friendly janky special string configs, or...
@end-user It's already supposed to pick the item from anywhere in the inventory? Although I have no idea how it currently behaves with selecting the hotbar slot to use... this...
Of course it would be *possible* to port it, but I'm not going to waste my (more limited as of recently) modding time porting the old code base to Forge...
@Goten87 It's the `liteloader_1.12.2` branch of each mod.
Personally I don't really like the idea of adding voiding functionality to the bag or the cards. IMO it's adding too many completely different capabilities to a single item. And...
The render thread stuff is currently complete FUBAR in Litematica and the actual render threads are actually completely disabled in 1.17+ to prevent them from just crashing the game entirely....
At least the current version of Litematica creates the "chunk renderers" for all sub-chunks within the view distance. That's also what vanilla does or did I believe. No idea how...
@nop Does it run out of memory (how much do you have allocated?), or is it just otherwise really slow? I did one change in mod version **0.10.2** in 1.18.1...
This will become possible after the currently worked on mod rewrites from 1.12.2 are ported forward at some point.