Matti Ruohonen
Matti Ruohonen
All of these need to be added to an override list type thing, and I haven't remembered to keep up with it in the recent MC versions.
This should be fixed in version 0.12.4.
Yeah I should add the properties file in the mod repos. I should maybe also move the mod versions and stuff to that file instead of using the "Config Slurper"...
Hmm right you are probably right, I likely have mixed terminology in the tooltips. I'm pretty sure they all just use Ctrl/Shift/Alt instead of checking what the keybinds are, so...
That's a good point... the issue is that some of the things are server-side, where keybinds don't exist, but the only "modifier" possible is whether or not the player is...
I looked at the code for the hotkey stuff a little while ago, and all of the key combinations actually use the keys on the client side, and then send...
Beacon range overlay is planned, however that will be based on actual beacons in the world, and probably not really manually editable. However for the task of laying out beacons...
A Beacon Range overlay was added in the commit 59cce9c9ab831 for the 1.12.x LiteLoader version. It will come to the other 1.13.2+ versions when I do the next merge from...
Unfortunately no. The only way to "get it soon" would be to temporarily port it from the 1.12.2 version to 1.15.2 or whatever. But that would mean yet more time...
Try if this still happens with malilib `dev.25` which I just uploaded to CF now. It changes the JSON writing to happen to a temporary file first, which then gets...