Martin Laxenaire

Results 16 comments of Martin Laxenaire

Hi @MrUltimate, Of course you can update the scroll values manually if you want. First you should disable the `watchScroll` property of your `` component: ```jsx ``` Then, wherever your...

Hi @joehuggans, Route transitions are always a pain with React, I've tried a few things for now but I didn't push the experiments too far. Could it be that you...

Hi @Forpee, To get a correct behaviour I think you should use your flowmap texture in a `ShaderPass` component instead of your `Plane`. In order for the flowmap shader to...

Hey @afk-mario, wow, this is a weird one! I suspect this could be due to a CSS issue (ie the curtains container CSS is loaded after the canvas has been...

Hey @droplab, It seems that there's indeed a bug with the transparent planes for now with curtains.js. I think this has to do with the depth buffer, I'll have to...

Hey @droplab, this one should be fixed with v1.0.10 See this codesandbox: https://codesandbox.io/s/xenodochial-chebyshev-tic1z?file=/src/App.js Cheers,

Hi @profispojka, I'm not sure to understand your problem here, but just in case: the resize handler is indeed called once during init to correctly set the sizes of the...

Hi @julienprivat, I think it is most probably a copy by reference issue. Using this inside your `handleMovement` function should do the trick: ```javascript plane.uniforms.mousePosition.value.copy(plane.mouseToPlaneCoords(mousePosition)); ``` By the way, please...

Hi @Alex-Lorem, I can't say without a live example / codepen, but I guess you're not sending the right uniforms to the shaders. There are probably some shader compilation errors...

Hey @mattetti, I remember having experimented with that kind of glitches effects a while ago. I was just using the same video twice with 2 separate textures and started one...