Martijn Berger

Results 10 comments of Martijn Berger

I think one of the design choices one would need to make when implementing mobs is how we will get the models. They seem to be stored in the java...

Another way way that I can see is to only do this on ARM64. The main problem here seems to be that the 32 bit BAR address is actually 64...

Well you are right.. I could work around it by doing a trick such as the one you are describing. but it has a few problems. I would need to...

setup.py is ment to build the python extension for reading sketchup files. The actual addon is under sketchup_importer

Blender uses GLEW clew and cuew for binding opengl, opencl, and cuda.

> I guess he is developing only the paid version on the blender market now https://blendermarket.com/products/bmesh-clean-add-on I am not the author of that one

This works for me on OS X. Can you maybe reconfirm ?

The file link does not work for me..

I cannot reproduce. What versions did you use ? _EDIT_ nevermind... wrong side view..