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 I've been struck by some motivation to work on this **right now**, so I'll go ahead and look into the PRs (maroider/winit#1, maroider/winit#2, and maroider/winit#3) you folks have sent...
I'm incredibly glad that you're doing this work, @mahkoh. As I've mentioned previously, I have had a (mostly self-inflicted) hard time with schoolwork this autumn, so it has been harder...
I love your enthusiasm, but I'd like to voice a couple of concerns about porting the *entire* X11 backend to xcb: - This feels like it should be its own...
> Just asking @maroider, this may be the subject of another Issue/PR : winit does have any plans to support multi-touch ? I believe an API for that (and a...
Well, I'll be damned. I had completely forgotten about that PR.
> Do note that that PR uses touch events instead of pointers, as was preferred in #1673 We'll go ahead with this PR in favour of #1900, in that case.
> So I should close #1900 to avoid confusion, right? Sure. --- #1941 got merged, @dsluijk, so you'll want to rebase onto `master`.
Sounds like a plan, @zicklag.
> I'll be investigating, more, but for some reason when testing with my game it doesn't seem to be picking up tap-and-drags, when inputing through the Chrome browser's mobile viewer....
Did you try it with `set_pointer_capture` re-added in the correct place, @zicklag?