Markus Røyset

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![image](https://user-images.githubusercontent.com/54416743/136238007-9dbce341-9355-4cec-8840-a9d047ad7828.png) I've been struck by some motivation to work on this **right now**, so I'll go ahead and look into the PRs (maroider/winit#1, maroider/winit#2, and maroider/winit#3) you folks have sent...

I'm incredibly glad that you're doing this work, @mahkoh. As I've mentioned previously, I have had a (mostly self-inflicted) hard time with schoolwork this autumn, so it has been harder...

I love your enthusiasm, but I'd like to voice a couple of concerns about porting the *entire* X11 backend to xcb: - This feels like it should be its own...

> Just asking @maroider, this may be the subject of another Issue/PR : winit does have any plans to support multi-touch ? I believe an API for that (and a...

Well, I'll be damned. I had completely forgotten about that PR.

> Do note that that PR uses touch events instead of pointers, as was preferred in #1673 We'll go ahead with this PR in favour of #1900, in that case.

> So I should close #1900 to avoid confusion, right? Sure. --- #1941 got merged, @dsluijk, so you'll want to rebase onto `master`.

> I'll be investigating, more, but for some reason when testing with my game it doesn't seem to be picking up tap-and-drags, when inputing through the Chrome browser's mobile viewer....

Did you try it with `set_pointer_capture` re-added in the correct place, @zicklag?