Lars Ivar Hatledal
Lars Ivar Hatledal
Was coming here for this. Just to provide some more information: It seems vcpkg has all the dependencies expect for **libhiredis**. So in order for libjson-rpc-cpp to be added to...
Sure, go ahead 🙂
Master has been updated, but I have not made a release yet,
News of a new release you mean? Updating the kotlin version here has minimal effects on downstream so I rather wait until some new behavior is added. You could e.g....
As someone with zero Mac experience, its a bit hard to push a fix for this. I suggest a PR. Then, if the code looks ok and it works here...
I might say something wrong now, but the framebuffer size and canvas size is not directly related. You set a size for the canvas, and you set a size for...
There is also the `pixelRatio` setting, but I see that I have not exposed a setter for that variable. So there might not be much of an issue after all?...
Oh, `GLRenderer::setSize` actually updates the canvas size. So the `pixelRatio` might be the correct thing. But I would take a look at what threejs does about this..
~I tried to understand how to use FMPy to load and step an FMU manually, but I gave up...~
I wonder if it isn't just as easy to manually add the binaries into the archive? With that said, adding this does not exclude the former.