Marius Andra
Marius Andra
I think this has been ditched?
Just a casual reminder, that we should look ~good~ not bad on 360px screens --> the smallest mobile resolution we will need to contend with. Thus if we hardcode any...
I've pushed out a fix that will hopefully let you import the library without issues: https://github.com/PostHog/posthog-js/pull/441
[One user](https://posthogusers.slack.com/archives/C01GLBKHKQT/p1647602417435699) recently complained about this. It takes a very long time (one e2e ingesting roundtrip) before `/decide` returns meaningful data for feature flags that depend on user or event...
I think @alexkim205 is the de-facto feature owner, having done a lot of work with calculated events, data management, etc. @alexkim205 is this feature somewhere in your backlog?
Hi, there's code in issue #31 about drawing random shapes on the map. It could be documented better of course... :)
Hi, set `mouseEvents` and `touchEvents` to `false` to disable moving. With your approach, it would still be possible to move and drag the map around, just it would usually snap...
Hi, in order for the map to remain fast, the `onBoundsChanged` event is fired only when the map finishes animating. Try it with the demo on https://pigeon-maps.js.org - when you...
Hi, yes and no regarding the component being controlled or not. They way it works now is a design decision that favours practicality over strict adherence to any definition. Thus...
@zdila , reading what you wrote in #68 ("I have also fixed #71 there."), was the issue what you wrote here about rounding? If so, perhaps it would make sense...