Marijn van der Werf
Marijn van der Werf
Imho for macOS, they should be saved on the desktop. That's where system-level screenshots end up as well.
These are the functions it appears to affect: ``` sub_4267BE sub_426B29 sub_426D52 sub_426E26 sub_426F0B sub_427122 sub_427214 sub_4273DF sub_42773C sub_427FC9 sub_428379 sub_4285BA sub_429209 sub_42A036 sub_42F2BF sub_42F2FE sub_42F489 sub_42F550 sub_4308D4 do_game_command sub_455943...
 This one seems to make sense if the tiles are loaded at an offset.
UI-wise, I expect there to be a `METRIC`/`IMPERIAL` define as well, ultimately.
`D_8024F438` is referenced to from hos_05, but (wrongly) defined in filemenu.data.s. Everything in `undefined_func_auto` doesn't use `symbol_name_format`
Still happens as of 0c5540f4. This is probably gonna require changes in segtypes/n64/header.py.
I ran this using the clang-format file already in the repo
**SpaceAfterCStyleCast** Currently configured to `true`, but setting it to `false` would match the current codebase better (smaller diff) truefalse `lhs = (UnkIndigoHalibut*) arg0;` `lhs = (UnkIndigoHalibut*)arg0;` **Brace after multiline if**...
I found the (likely) chips by Googling 'touch screen spi 0x90 0xD0'. As for the control byte; the marked references below should make that clear: (Using the datasheet for the...
Thanks for your PR! You inspired me to actually get some CI running for this project. Do you have a sample image that causes this bug?