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Building blocks for generative art and computational design projects. Ranging from audio-visual interactive installations to generative design tools.

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Logger::Instance() instead of Logger::getInstance()

I had errors while compiling FieldKit revolving around "error: reference to 'Handle' is ambiguous" in the Camera3D.cpp class. It turns out that adding "v8::" to each "Handle" type resolved the...

When iterating over the particles on update I have moved the particle iteration to the top level. This reduces the number of particle list iterations to one. Needs to be...