Marco Musy
Marco Musy
That is not possible i'm afraid (but I think it's a general limitation of the upstream vtk). You can try with embedding your window in a Qt application. Check out...
Thanks for reporting all this and for your patience, I will have a look at all this over the weekend!
Hello, have a look at the methods `.join()` https://vedo.embl.es/autodocs/content/vedo/vedo.html?search=join
Uhm I cannot reproduce your code - may you can try adding `plt.process_events()` in your rotate() function?
Hi @DeepaMahm long time no see :) After: ``` pip install -U git+https://github.com/marcomusy/vedo.git ``` Try this: ```py from vedo import * pts = Points("fig_4b_collacation_points.txt") msh = pts.generate_delaunay2d(mode='xy', alpha=0.0035) msh.keep_cell_types(["triangle"]) #...
Sorry I don't understand the question. The lines are made of points, which you can read as eg: ``` bmsh.split()[0].coordinates # numpy array ```
Difficult problem as you do not have a concept of "inside" and "outside" .. maybe this can help: ```py from vedo import * pts = Points("data/points_edges.txt") x0, x1, y0,y1, z0,z1...
Yes - I will try implementing it now.
I implemented this but i'm not sure if it works the intended way (i may not understand the vtk filter...): https://vedo.embl.es/autodocs/content/vedo/vedo/mesh.html#Mesh.extrude_and_trim_with Also there is another possibility by "sweeping" a Line...
Oh I forgot the other option is to use `Ribbon()` and then merge the pieces the same way.