Frédéric Marcel Falliere
Frédéric Marcel Falliere
Quick update : I figure maybe calling `setDebugViewPorts` inside the `update` would maybe "force" it, but it does not. ``` @Override public void simpleUpdate(float tpf) { super.simpleUpdate(tpf); VRAppState vrAppState =...
> What case requires the physics to be debugged in VR? VR specific controls where the player head and hands interact with the world in a way (the VR way)...
j'ai créé une pull request : https://github.com/rs/pushd/pull/63 ... in the hope this will help someone
hmmm ok I think there's an issue with my redis install. I'm getting this kind of error when subscribing to an event. Damn my saturday morning :(
Oh great. I want this badly 👍