marc0246

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I could work on this, but I can't give you any estimate as there's other issues that have priority for me. Nonetheless I think this will be a good improvement...

What is also important to mention I think is that neither `UnsafeCommandBufferBuilder` nor `SyncCommandBufferBuilder` keep alive the command pool allocation. So it is very inconvenient to try and implement a...

You are right, there are many issues with the way images are currently and to a lesser extent buffers. Lots of things are hard-coded. Another issue I encountered is that...

For me, it would be enough if these types implemented [`AnyBitPattern`](https://docs.rs/bytemuck/1.13.1/bytemuck/trait.AnyBitPattern.html).

A couple nit picks regarding overall code structure. I'm seeing `value` used as the variable name for parser input in a lot of places. I think it would be more...

I love it, thanks! :heart:

To any would-be implementors, here's a summary of why this issue is labeled hard: https://github.com/vulkano-rs/vulkano/pull/2479#issuecomment-1966679697.

Apart from the overflow, this is intended behavior. The number of preallocated sets is configurable for this reason: you're supposed to set it to 1 for bindless. But just asking...

I guess we could add another option that limits the number of descriptors allocated, which would allow you to avoid recreating the layout?