Miguel Ramos

Results 48 comments of Miguel Ramos

Unfortunately only native (C++) 3rd party components can be loaded inside of a XAML Island with the .NET Framework, not managed (C#) components. This is a well-known limitation and It...

@mentorfloat the bug [Packaged app crashes when trying to run #5](https://github.com/microsoft/Xaml-Islands-Samples/issues/5) was fixed within the XamlHost NuGet version 6.1.1. I'm closing the issue right now.

I repro it today and there is still this warning in the 6.1.1 update: ``` Severity Code Description Project File Line Suppression State Warning The referenced component 'C:\Users\xxx\.nuget\packages\microsoft.toolkit.win32.ui.xamlapplication\6.1.1\build\..\lib\uap10.0\Microsoft.Toolkit.Win32.UI.XamlHost.winmd' could not...

@NextTurn, thanks for using XAML Islands. I don't get your question, can you help me out to understand it? What do you mean by building the project locally?

Thanks for the clarification @NextTurn. No sure if we can build outside of the Visual Studio environment. @ocalvo any thoughts her? Can we build library from the Developer Command Prompt?

@ChuckBohling Can you help me to understand the scenario? You said: > What happens is that as an object is dragged over a menu item, the item it's over is...

Thanks @ChuckBohling I could repro it. **Repro steps:** 1. Run the XAML Islands app in no 100% DPI monitor (e.g. 150% DPI) 2. Go to File Explorer and drag a...

@ChuckBohling, It seems that in Win32, the Drag&Drop APIs pass the physical pixels (as that's what Win32 usually works in), and XAML works in DIPs. So what it appears is...

It's about how the underneath input layer is treated in the DesktopWindowXamlSource (DWXS) host. At a very high level, DWXS is "translating" Win32 input into UWP's CoreInput. There is not...