Maraudical
Results
2
issues of
Maraudical
when running the following code ``` List displays = new List(); Screen.GetDisplayLayout(displays); DisplayInfo display = displays[1]; await Screen.MoveMainWindowTo(display, new Vector2Int(display.width / 2, display.height / 2)); Debug.Log("Finished"); ``` The operation completes...
This may be an issue specific to instantiating a prefab by EntityCommandBuffer. When instantiating a prefab with a TextRenderer that has multiple fonts for the first time it will work...