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Interactive, thoroughly customizable maps for iOS powered by vector tiles and Metal

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## Environment - Xcode version: 13.4.1 - iOS version: 15.6 & 16 - Devices affected: All - Maps SDK Version: 10.6 ## Observed behavior and steps to reproduce On the...

bug :beetle:

Creating `MockMapSnapshotter` to mock GL-native snapshot behavior. Also creating `MapSnapshotterProtocol` for Snapshotter to depend on, rather than `MapSnapshotter`. ## Pull request checklist: - [ ] Describe the changes in this...

## Environment - Xcode version: 13.4 - iOS version: 14.5 - Devices affected: iPhone 11 Pro Max - Maps SDK Version: 10.6.1 ## Observed behavior and steps to reproduce Code...

bug :beetle:

## Environment - Xcode version: - iOS version: 15.5 - Devices affected: iPhone 13 - Maps SDK Version: 10.5 ## Observed behavior and steps to reproduce As soon as user...

bug :beetle:

## New Feature Good afternoon! I need to show all the marks on the map at once, regardless of the zoom. Couldn't find how to do it in version 10....

## Environment - Xcode version: 13.4.1 - iOS version: 15.5 - Devices affected: All - Maps SDK Version: 10.4.1 ## Observed behavior and steps to reproduce In my app, I...

bug :beetle:

## Environment - Xcode version: Beta 3 - iOS version: 16 - Devices affected: - Maps SDK Version: 10.6.0 ## Observed behavior and steps to reproduce Behavior normal, but get...

bug :beetle:

## Environment How can we clean up memory? for example before I add all annotations and styles the memory is around 250 mb after which it goes to 400+ mb...

bug :beetle:

## Pull request checklist: - [ ] Write tests for all new functionality. If tests were not written, please explain why. - [ ] Add documentation comments for any added...

This PR introduces a new way to trigger end-to-end compatibility verification. This now happens by including a label.

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