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Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL

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This pull request supports MSVC 2019 and Qt 6.1.0. Backward compatibility with Qt5 has been retained. - No visuals have been impacted - Tests have been updated for MSVC 2019....

When it will support 3D GLTF or other formats in mapbox android sdk **Android versions:** **Device models:** **Mapbox SDK versions:**

iOS
Android

I am trying to run mapbox-native-gl on a nodeJs application inside AWS lambda. But this can also be reproduced by creating a node application, installing the mapbox-native-gl NPM package and...

archived

using mapbox-gl-native 5.0.2 vm:VWware Workstation 16.0.0 build-16894299 sys:Ubuntu ubuntu-20.04.2.0-desktop-amd64 g++ --version 9.3.0 gcc --veision 9.3.0 npm test throw a exception :terminate called after throwing an instance of 'std::runtime_error' what(): Failed...

. I am using MapBox ios Sdk version, Mapbox-iOS-SDK', '~> 6.3.0' I am facing issue while removing the source layer or the source marker which is already present on the...

I am using Mapbox SDK because I want customised map display for particular park with custom tracks and labels. Mapbox allows such customisations easily but I found that Mapbox has...

I am trying to build this in MacOS 11.2.3 npn version 6.14.11 node version v12.22.0/v15.13.0 (Tried in both) It compiles up to 99% and fails at last moment Following is...

**Platform** : Windows 2010 64-bit OS **QT** : 5.14.2 **Compiler** - MinGW I am able to run Mapbox GL examples from the above configuration successfully . but, I need to...

I am trying to import a project into a gradle(MapboxGLAndroidSDKTestApp), an error occurs "Gradle sync failed: Could not GET 'https://api.mapbox.com/downloads/v2/releases/maven/com/mapbox/gradle/plugins/sdk-registry/0.3.0/sdk-registry-0.3.0.pom'. Received status code 401 from server: Unauthorized". I am logged...

Following methods: - (MGLMapCamera *)cameraThatFitsCoordinateBounds:(MGLCoordinateBounds)bounds; - (MGLMapCamera *)cameraThatFitsCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(UIEdgeInsets)insets; - (MGLMapCamera *)camera:(MGLMapCamera *)camera fittingCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(UIEdgeInsets)insets; - (MGLMapCamera *)camera:(MGLMapCamera *)camera fittingShape:(MGLShape *)shape edgePadding:(UIEdgeInsets)insets; - (MGLMapCamera *)cameraThatFitsShape:(MGLShape *)shape direction:(CLLocationDirection)direction edgePadding:(UIEdgeInsets)insets; use currently...

iOS
needs tests