mapbox-gl-native
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Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL
This pull request supports MSVC 2019 and Qt 6.1.0. Backward compatibility with Qt5 has been retained. - No visuals have been impacted - Tests have been updated for MSVC 2019....
When it will support 3D GLTF or other formats in mapbox android sdk **Android versions:** **Device models:** **Mapbox SDK versions:**
I am trying to run mapbox-native-gl on a nodeJs application inside AWS lambda. But this can also be reproduced by creating a node application, installing the mapbox-native-gl NPM package and...
using mapbox-gl-native 5.0.2 vm:VWware Workstation 16.0.0 build-16894299 sys:Ubuntu ubuntu-20.04.2.0-desktop-amd64 g++ --version 9.3.0 gcc --veision 9.3.0 npm test throw a exception :terminate called after throwing an instance of 'std::runtime_error' what(): Failed...
. I am using MapBox ios Sdk version, Mapbox-iOS-SDK', '~> 6.3.0' I am facing issue while removing the source layer or the source marker which is already present on the...
I am using Mapbox SDK because I want customised map display for particular park with custom tracks and labels. Mapbox allows such customisations easily but I found that Mapbox has...
I am trying to build this in MacOS 11.2.3 npn version 6.14.11 node version v12.22.0/v15.13.0 (Tried in both) It compiles up to 99% and fails at last moment Following is...
**Platform** : Windows 2010 64-bit OS **QT** : 5.14.2 **Compiler** - MinGW I am able to run Mapbox GL examples from the above configuration successfully . but, I need to...
I am trying to import a project into a gradle(MapboxGLAndroidSDKTestApp), an error occurs "Gradle sync failed: Could not GET 'https://api.mapbox.com/downloads/v2/releases/maven/com/mapbox/gradle/plugins/sdk-registry/0.3.0/sdk-registry-0.3.0.pom'. Received status code 401 from server: Unauthorized". I am logged...
Following methods: - (MGLMapCamera *)cameraThatFitsCoordinateBounds:(MGLCoordinateBounds)bounds; - (MGLMapCamera *)cameraThatFitsCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(UIEdgeInsets)insets; - (MGLMapCamera *)camera:(MGLMapCamera *)camera fittingCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(UIEdgeInsets)insets; - (MGLMapCamera *)camera:(MGLMapCamera *)camera fittingShape:(MGLShape *)shape edgePadding:(UIEdgeInsets)insets; - (MGLMapCamera *)cameraThatFitsShape:(MGLShape *)shape direction:(CLLocationDirection)direction edgePadding:(UIEdgeInsets)insets; use currently...