manugame
manugame
> How did you generate the memory dump? I may have found the reason, but want to check myself before I submit it. Using /sparkc heapdump Dump are located in...
Yeah.. paper removed this field
 goldenforge have activation range.
thanks for your spark report, i will implement activation range settings soon
you are using a lot of mods that depends on 'blueprint'  unfortunately blueprint is causing a worldgen crash. I'm working on a fix
> I got everything up and running. Or did you add a new optimization and Blueprint crashes? no, it's only happening while generating chunks
i implemented dynamic mobcap from servercore, i'm currently testing it
 10k entities 60mspt
i'm working on it right now, will probably be pushed today or tomorrow