mankrip

Results 6 comments of mankrip

After 2 years, it still never works. Tried in Google Chrome.

> Patch is utterly broken: looks like copy+paste'd from an incompatible work. Utterly broken how? This function in QuakeSpasm is identical to its vanilla Quake code, and its only purpose...

> There is no local `new` variable here, the procedure had been changed long ago to call `PR_AllocString` and return the string num instead of the string itself and your...

Start the game, then load a map using this command: `map ..\..\mod_dir\maps\mapname` Create a savegame, then load it: ``` save path_test.sav load path_test.sav ``` Now save again: `save path_test_2.sav` And...

That command does work, even in WinQuake. This engine bug affects all mods that uses this hack from Preach, including the Copper mod: https://tomeofpreach.wordpress.com/2015/09/30/fixing-runes-and-restart-with-qc/ Starting Copper, entering a map with...

By the way, the \n conversion alone will still make some relative pathnames crash the game. In my latest engine release I've also added some code to skip ED_NewString's conversion...