mangoplane
mangoplane
I'm getting this same issue, in a similar context. Yet to identify the cause, something to do with this part of the code base, where it throws an error when...
As a follow-up to my earlier feature request for NFT.Storage, I have discovered a relevant repository called [UCAN.Storage](https://github.com/nftstorage/ucan.storage), which is currently being developed by the NFT.Storage team. This project focuses...
Hi, so I've read into this some more. You need to also include the Chromium Runtime to enable handling of these specialised modern features. I'm curious, is there any possibility...
@getnamo I was wondering if you're open to Freelance commission to get the entire Chromium runtime, https://github.com/chromium/chromium, compiled and running in UnrealEngine in a cross-platform way (at least support iOS/Android/PC)....
Apparently you can include the Chromium runtime with a flag in CEF like so: https://github.com/chromiumembedded/cef/issues/2969
I wonder, would it be difficult to update CEF to latest and do a PR to [https://github.com/getnamo/BluBrowser](https://github.com/getnamo/BluBrowser)?
> Which engine/plugin version are you using? [v4.6.0 for UE 5.1](https://github.com/getnamo/BLUI-Unreal/releases/tag/v4.6.0)
> Do you get the same error on an older build? > > E.g. https://github.com/getnamo/BLUI-Unreal/releases/tag/v4.5.0? > > Curious if directly related to the CEF update or if it's something that's...
I can confirm the error isn't present in the native Unreal Engine browser. Just Blui.
That's awesome. > Although if you're using the web I'd go with the Socket.IO client plugin for easier data conversion to unreal types and code organization via event handling: https://github.com/getnamo/SocketIOClient-Unreal....