Malcrom

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Back when it was added it was needed because the creatures it was needed for had no aura to make them look dead. They had flags set. That was 10...

Sorry Shauren I thought it was creature not creature template

> @malcrom Modox handled several feign death auras in spell_generic.cpp, some set no emotes at all during the aura, etc. My error. I thought he was taking about dynamic flags...

Tested: Fixes issue I'm having with Finding the lost expedition quest for alliance and horde gossip window not closing.

> @malcrom is this related also with your #29569 fix? No idea. I just tried to fix a few errors but I'm done now.

No sound packets in sniff. Sniff was searched.

You monster! That was my first c++ script!

The only issue here that TC doesn't like is changing the primary keys to allow a reference table to drop twice.

If there was a way to condition loot based on the creatures level it would be possible to do proper reference tables