concordia
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Valley of Concordia video game, based upon the Flare Engine
I put the folder "concordia" in mods, even if I launch it, then the error message "Unable determine default font!" .
Corresponding changes to Polymorphable here https://github.com/makrohn/polymorphable/commit/04e81ebd0e0caac6e8886aeecc261cb2e75829bc
Causes crash when enabling developer menu in Settings Corresponding changes that were applied to Polymorphable that fixed the same issue https://github.com/makrohn/polymorphable/commit/0a39b3ef6a75ea6dbbf37c9b72a622f83950672a
There are no enemies with the new version :- ~/games/concordia$ ./flare Mod "fantasycore" not found, skipping Mod "alpha_demo" not found, skipping Could not open text file: ./engine/combat_text.txt Could not open...
For the game and per class
http://opengameart.org/content/lpc-expressions And find a way to use the existing Flare engine to insert them into dialog.
http://opengameart.org/content/lpc-imp
http://opengameart.org/content/lpc-arabic-elements http://opengameart.org/content/lpc-adobe-building-set http://opengameart.org/content/lpc-dungeon-elements
Could you make and upload release tarball of the game to provide it as openSUSE package please?
As implemented in https://github.com/clintbellanger/flare-engine/commit/fda62e9026f0603b7a4bf289bc2602b8b46ffdfb