concordia icon indicating copy to clipboard operation
concordia copied to clipboard

Valley of Concordia video game, based upon the Flare Engine

Results 11 concordia issues
Sort by recently updated
recently updated
newest added

I put the folder "concordia" in mods, even if I launch it, then the error message "Unable determine default font!" .

Corresponding changes to Polymorphable here https://github.com/makrohn/polymorphable/commit/04e81ebd0e0caac6e8886aeecc261cb2e75829bc

Causes crash when enabling developer menu in Settings Corresponding changes that were applied to Polymorphable that fixed the same issue https://github.com/makrohn/polymorphable/commit/0a39b3ef6a75ea6dbbf37c9b72a622f83950672a

There are no enemies with the new version :- ~/games/concordia$ ./flare Mod "fantasycore" not found, skipping Mod "alpha_demo" not found, skipping Could not open text file: ./engine/combat_text.txt Could not open...

For the game and per class

http://opengameart.org/content/lpc-expressions And find a way to use the existing Flare engine to insert them into dialog.

http://opengameart.org/content/lpc-imp

http://opengameart.org/content/lpc-arabic-elements http://opengameart.org/content/lpc-adobe-building-set http://opengameart.org/content/lpc-dungeon-elements

Could you make and upload release tarball of the game to provide it as openSUSE package please?

As implemented in https://github.com/clintbellanger/flare-engine/commit/fda62e9026f0603b7a4bf289bc2602b8b46ffdfb