makehuman
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This is the main repository for the MakeHuman application as such.
What do you think about adding a button to switch between perspective mode and orthographic mode? I was a Makehuman user between 2014 and 2021 and I always ask me...
If the user inputs an invalid number (something that causes a ValueError because it can't be converted to a float), set the number back to the previous value, and discard...
If you have set makehuman to show the sliders' edit widgets, and enter an invalid number into the textfield (something that can't be converted to a float), makehuman instantly crashes....
I just downloaded makehuman version 1.3.0 and while I was casually making a new character, I noticed that in the thumbnail that is created in the 'load' tab, my character's...
It seems that in the v1.3.0 some of the properties are wrapped in b'....'. If I delete these from the fbx ascii file the file loads fine into 3dsmax. Here...
I tried to run it on macOS today and got this error: ``` (venv) stan@MacBook-Pro-de-Stanislas makehuman % python3 makehuman/makehuman.py MakeHuman Copyright (C) 2001-2020 http://www.makehumancommunity.org This program comes with ABSOLUTELY NO...
i try export but when i import in blender 4.3 the human come without blendshape keys.
I typically go through the sliders by entering single digit adjustments. If I accidentally select only part of it, or miss click for any reason and type in the value...
`makehuman/makehuman/download_assets_git.py", line 55, in import getpath ModuleNotFoundError: No module named 'getpath' ` Getting this Error in both Venv and Global Python install. OS: ArchLinux Python: Python 3.13.7 and 3.6.15
FYI you can host git-lfs on cloudflare r2 much more cheaply. I would be happy to pay for the bucket and set it up if you want. ``` ~/git/makehuman/makehuman %...